WIO

azul

GAME_NAME

Evidence in r/boardgames — Boardgames

Trend support

Rising+0.2 pp
Current seven-day window
Current 2026-09-28 → 2026-10-04
Comparison seven-day window
Comparison 2026-09-21 → 2026-09-27
Distinct-document support
Seen in 51 current vs 31 comparison posts/comments
Mentions
69 current vs 41 mentions

Windows are complete UTC days compared with the preceding seven. How trends are measured.

Attention over time

7-day rolling share of analyzed posts/comments mentioning this entity · 90 daily points ending 2026-10-04

Final complete day: 2026-10-04. Attention was 0.5% — this entity appeared in 51 of 9,434 analyzed posts/comments in the seven days ending that day (69 mentions).

0%1.0%Jul 7Aug 20Oct 4

Hover, touch, or focus the chart (Tab) and use the arrow keys — each point is one seven-day window.

View all 90 data points (semantic table)
Week endingSeven-day rangeStatusPrevalenceSeen inMentionsAnalyzed
2026-07-072026-07-01 → 2026-07-07Comparable0.2%22 of 10,2202710,220
2026-07-082026-07-02 → 2026-07-08Comparable0.2%23 of 10,8742810,874
2026-07-092026-07-03 → 2026-07-09Comparable0.2%20 of 10,3912410,391
2026-07-102026-07-04 → 2026-07-10Comparable0.2%23 of 10,3312610,331
2026-07-112026-07-05 → 2026-07-11Comparable0.3%25 of 9,431289,431
2026-07-122026-07-06 → 2026-07-12Comparable0.3%26 of 9,128309,128
2026-07-132026-07-07 → 2026-07-13Comparable0.3%24 of 8,654258,654
2026-07-142026-07-08 → 2026-07-14Comparable0.3%22 of 8,443238,443
2026-07-152026-07-09 → 2026-07-15Comparable0.2%17 of 8,019188,019
2026-07-162026-07-10 → 2026-07-16Comparable0.3%23 of 8,331248,331
2026-07-172026-07-11 → 2026-07-17Comparable0.2%18 of 8,017198,017
2026-07-182026-07-12 → 2026-07-18Comparable0.2%16 of 8,496178,496
2026-07-192026-07-13 → 2026-07-19Comparable0.2%17 of 8,911178,911
2026-07-202026-07-14 → 2026-07-20Comparable0.2%15 of 9,053159,053
2026-07-212026-07-15 → 2026-07-21Comparable0.2%18 of 9,745189,745
2026-07-222026-07-16 → 2026-07-22Comparable0.2%20 of 10,2732010,273
2026-07-232026-07-17 → 2026-07-23Comparable0.1%16 of 11,0981911,098
2026-07-242026-07-18 → 2026-07-24Comparable0.1%16 of 11,1962011,196
2026-07-252026-07-19 → 2026-07-25Comparable0.2%26 of 10,8913010,891
2026-07-262026-07-20 → 2026-07-26Comparable0.3%27 of 10,5363810,536
2026-07-272026-07-21 → 2026-07-27Comparable0.3%27 of 10,3974010,397
2026-07-282026-07-22 → 2026-07-28Comparable0.2%24 of 9,929379,929
2026-07-292026-07-23 → 2026-07-29Comparable0.3%26 of 9,544399,544
2026-07-302026-07-24 → 2026-07-30Comparable0.3%24 of 8,666348,666
2026-07-312026-07-25 → 2026-07-31Comparable0.3%25 of 9,044369,044
2026-08-012026-07-26 → 2026-08-01Comparable0.2%17 of 9,233289,233
2026-08-022026-07-27 → 2026-08-02Comparable0.2%17 of 9,589219,589
2026-08-032026-07-28 → 2026-08-03Comparable0.2%15 of 8,646178,646
2026-08-042026-07-29 → 2026-08-04Comparable0.2%14 of 6,821166,821
2026-08-052026-07-30 → 2026-08-05Comparable0.2%10 of 5,447125,447
2026-08-062026-07-31 → 2026-08-06Comparable0.2%9 of 4,104114,104
2026-08-072026-08-01 → 2026-08-07Comparable0.3%7 of 2,58972,589
2026-08-082026-08-02 → 2026-08-08Comparable0.3%4 of 1,48541,485
2026-08-092026-08-03 → 2026-08-09Comparable0.0%0 of 2460246
2026-08-102026-08-04 → 2026-08-10Low coverage——00
2026-08-112026-08-05 → 2026-08-11Low coverage——00
2026-08-122026-08-06 → 2026-08-12Comparable0.3%3 of 1,01131,011
2026-08-132026-08-07 → 2026-08-13Comparable0.2%5 of 2,40652,406
2026-08-142026-08-08 → 2026-08-14Comparable0.2%7 of 4,29594,295
2026-08-152026-08-09 → 2026-08-15Comparable0.2%11 of 5,494135,494
2026-08-162026-08-10 → 2026-08-16Comparable0.3%17 of 6,708206,708
2026-08-172026-08-11 → 2026-08-17Comparable0.4%34 of 8,436398,436
2026-08-182026-08-12 → 2026-08-18Comparable0.4%38 of 9,632439,632
2026-08-192026-08-13 → 2026-08-19Comparable0.4%43 of 10,0964810,096
2026-08-202026-08-14 → 2026-08-20Comparable0.5%46 of 9,608539,608
2026-08-212026-08-15 → 2026-08-21Comparable0.5%47 of 8,689538,689
2026-08-222026-08-16 → 2026-08-22Comparable0.5%44 of 8,347518,347
2026-08-232026-08-17 → 2026-08-23Comparable0.5%39 of 8,027458,027
2026-08-242026-08-18 → 2026-08-24Comparable0.5%34 of 7,363417,363
2026-08-252026-08-19 → 2026-08-25Comparable0.5%39 of 7,920487,920
2026-08-262026-08-20 → 2026-08-26Comparable0.4%32 of 7,528417,528
2026-08-272026-08-21 → 2026-08-27Comparable0.4%28 of 7,744367,744
2026-08-282026-08-22 → 2026-08-28Comparable0.4%30 of 8,073378,073
2026-08-292026-08-23 → 2026-08-29Comparable0.4%31 of 8,010388,010
2026-08-302026-08-24 → 2026-08-30Comparable0.4%31 of 8,730388,730
2026-08-312026-08-25 → 2026-08-31Comparable0.2%21 of 8,909258,909
2026-09-012026-08-26 → 2026-09-01Comparable0.2%15 of 8,598178,598
2026-09-022026-08-27 → 2026-09-02Comparable0.2%15 of 8,945198,945
2026-09-032026-08-28 → 2026-09-03Comparable0.2%19 of 10,0542310,054
2026-09-042026-08-29 → 2026-09-04Comparable0.3%27 of 10,2823310,282
2026-09-052026-08-30 → 2026-09-05Comparable0.3%29 of 10,7123410,712
2026-09-062026-08-31 → 2026-09-06Comparable0.4%37 of 10,5794310,579
2026-09-072026-09-01 → 2026-09-07Comparable0.4%37 of 10,3564410,356
2026-09-082026-09-02 → 2026-09-08Comparable0.5%53 of 9,987669,987
2026-09-092026-09-03 → 2026-09-09Comparable0.6%60 of 10,3027210,302
2026-09-102026-09-04 → 2026-09-10Comparable0.6%59 of 9,604709,604
2026-09-112026-09-05 → 2026-09-11Comparable0.5%46 of 8,956558,956
2026-09-122026-09-06 → 2026-09-12Comparable0.5%46 of 8,734558,734
2026-09-132026-09-07 → 2026-09-13Comparable0.5%38 of 8,344468,344
2026-09-142026-09-08 → 2026-09-14Comparable0.4%36 of 8,223438,223
2026-09-152026-09-09 → 2026-09-15Comparable0.2%18 of 8,448198,448
2026-09-162026-09-10 → 2026-09-16Comparable0.2%12 of 7,869127,869
2026-09-172026-09-11 → 2026-09-17Comparable0.2%18 of 8,816198,816
2026-09-182026-09-12 → 2026-09-18Comparable0.2%22 of 9,158289,158
2026-09-192026-09-13 → 2026-09-19Comparable0.3%28 of 9,065349,065
2026-09-202026-09-14 → 2026-09-20Comparable0.3%30 of 8,783368,783
2026-09-212026-09-15 → 2026-09-21Comparable0.4%34 of 9,623419,623
2026-09-222026-09-16 → 2026-09-22Comparable0.4%34 of 9,832419,832
2026-09-232026-09-17 → 2026-09-23Comparable0.4%36 of 9,827439,827
2026-09-242026-09-18 → 2026-09-24Comparable0.3%26 of 8,905328,905
2026-09-252026-09-19 → 2026-09-25Comparable0.3%23 of 8,910248,910
2026-09-262026-09-20 → 2026-09-26Comparable0.3%28 of 9,429379,429
2026-09-272026-09-21 → 2026-09-27Comparable0.3%31 of 10,2894110,289
2026-09-282026-09-22 → 2026-09-28Comparable0.3%31 of 9,913409,913
2026-09-292026-09-23 → 2026-09-29Comparable0.3%34 of 10,0644310,064
2026-09-302026-09-24 → 2026-09-30Comparable0.3%32 of 10,2784110,278
2026-10-012026-09-25 → 2026-10-01Comparable0.3%35 of 10,2254610,225
2026-10-022026-09-26 → 2026-10-02Comparable0.4%40 of 10,1145110,114
2026-10-032026-09-27 → 2026-10-03Comparable0.4%35 of 10,0503810,050
2026-10-042026-09-28 → 2026-10-04Comparable0.5%51 of 9,434699,434

Each point is a seven-day rolling window of complete UTC days; a point is comparable only when at least 100 analyzed posts or comments fall inside it. A day with no analyzed records counts as zero; missing coverage is marked and never shown as zero. The series ends at the latest complete analyzed day — it never extends into the current incomplete day. How attention is measured.

Recent mentions

  1. Comment

    A limited resource pool between rounds means you have to pay much more attention to your opponents’ boards and read their strategy on what they will take, so that you can defend yourself to not get stuck with a bunch of negative penalties. Unlike in the other games, you can’t just pray that a resource combination of what you’ll need will miraculously be drawn. The remaining resources in Azul is actively affected by the other players’ decisions. So knowing what they are trying to prioritize will help you make higher/lower tempo actions to go aggressive or play defensive. The changing resource pool from a misread will force re-evaluation of not just your own strategy, but the others’ as well, which means you need to also be aware of when they adapt, and change your strategy accordingly.

  2. Comment

    Azul, Ticket to Ride, Carcassonne, Catan, Wingspan

  3. Comment

    Azul, Resistance: Avalon If i were to recommend games that are slightly different to the 1s above, but hopefully still something you'd like? Any Reiner Knizia- Quest for El Dorado, Ra/High Society (if you like auction), Through the Desert? A dudes on a map- Inis or Kemet maybe

  4. Comment

    It’s because of the relationship between the goals, the board and the market and how they interact. * Azul: All players have the same board and the same goal and they are fighting over the same resources to try to fill spaces of the same board pattern, so it’s important to keep a close eye on the tile market. Because of that, despite being a multiplayer solitaire, you have to be strategic and a hate-drafter which makes it seem more interactive than the other games mentioned, even if it’s indirectly. Also, unlike the other games, the market is not renewed every turn but every round which makes the drafting phase even tighter. Tiles get scarce as you go. What makes Azul even more interesting is the tile storing mechanism on the left side of the board which conditions player’s decisions even further. * Cascadia: Goals are variable but they are general for all players. What makes this different is that there is no pattern board to fill but open tile-laying on the table, so even though all objectives are the same for all players, tightness is reduced due to lack of a pattern board like Azul and this dilutes hate-drafting too. In Azul you’re like “Shit, he took the exact pieces I needed, guess I’m screwed now” and in Cascadia it’s more like “Wew, he took the pieces I wanted, guesss I‘ll build something else”. Because there are different objetives going on, you can easily pivot to make points in a different way. Also, unlike Azul or Harmonies, you can use special tokens to refresh the market and choose your preferred pair of landscape and animal and this makes the game even looser. Unlike Harmonies, goals are possible paths to follow, rather than personal tasks to complete. * Harmonies: The most solitary game of these. Goals are not general for all players but instead players draft their own goal cards, so every player is essentially playing under different self-imposed conditions and you don’t really feel you’re competing against your opponents but rather completing tasks. Since goals are the highest thing to pursue in a game, the fact they’re personal and completed on individual boards makes the game feel more solitary than the other two. Unlike Cascadia, it has a board but it’s not patterned like Azul, rather you’re allowed to place whatever you want (a middle ground between the two approaches). The market forces you to draft tiles you don’t even need or want which sometimes happens in Azul but happens a lot more often in Harmonies. The annoying feeling of “what do I do with this piece now?” is far more frustrating and common here and it’s the nature of the game itself screwing your draft rather than other hate-drafting players like Azul. The stacking puzzle is tight but when combined with the rest of game, the game lacks meaningful interaction overall. In descending order of interaction: Azul > Cascadia > Harmonies. The goals, the board, and the market. General or personal, open or closed, tight or loose, static or dynamic, scarce or ever-flowing. Depending on how you design them, you’ll get a different experience, even if on a high level the games have a similar concept.

  5. Comment

    Azul's decision space is far more constrained than Harmonies and Cascadia. The fact that there are negative points at all, and you can force your opponents into negative points, makes it far more interesting. It's still not direct player interaction, but it's at least got more interesting decisions than those two multiplayer solitaire games.

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